Rehabilitation Engineering

The insurgence of neuromotor diseases is growing worldwide nowadays, and one of their most impacting effects is the limbs’ motor impairment. Such effect leads to the impossibility to perform the activities of daily life and to a loss of independence. The timely and intensive provision of physical rehabilitation therapy can effectively counteract the effects of the disease, reducing the impairment and enhancing the patients’ quality of life, but limited economical and professional resources often limit the availability of such service.

Ab.Acus believes in the added value that research and technology can bring to the field of physical rehabilitation. Leveraging our bioengineering background and our liaison role between clinics and technology, we are strongly involved in the development of solutions for therapy administration both in clinics and at home.

Our research line ranges from the development of simple and intuitive system for automated telerehabilitation and monitoring at home to boost the continuity of care, to the definition of the interactions of exoskeletons with real world environments, to ease the rehabilitation process in clinics.

Related Products


The goal of AGREE is the development of a device for the rehabilitation and the daily assistance of the upper limb motion to empower the person with motor disabilities in daily living activities performance.


The aim of the RETRAINER proposal is to tune and validate advanced, robot-based technologies to facilitate recovery of arm and hand function in stroke survivors and to verify extensively the use of the system by end-users.


The REWIRE project develops, integrates and field tests an innovative rehabilitation platform based on virtual reality. The platform allows patients, discharged by the hospital, to continue their intensive rehabilitation at home under remote monitoring by the hospital itself.


MUNDUS is an assistive framework for recovering direct interaction capability of severely motor impaired people based on arm reaching and hand function. MUNDUS uses any residual control of the end-user, thus it is suitable for long term utilization in daily activities.


The SMILING project has planned to diminish age related impairments by interfering with mobility disability and improving carry-over into real life situations. The new approach is intended to challenge the patient to solve new motor problems in real time by inducing variable environments that need active response and problem solving from the target population.


The FITREHAB project has integrated and field tested a new and innovative virtual reality based rehabilitation and training platform, which allow patients and medical discharged people to perform physical exercise at home under remote expert planning and monitoring.